The major advantage of using 3PP material as dm is that players are likely to be less familiar with it. This allows you to surprise them with unusual and unexpected opponents and problems.
The great versatility of the nightblade means you can create an entire group of nightblades that are clearly different while still being similar. Or create faraway places or planes where there are no rogues, magi or sorcerers, only nightblades with different paths.
Along a rarely used trade road, in the shadow of a lonely mountain stands a small inn. While The Shadowed Rest seems ordinary at first glance anyone who stays the night soon notices that the place has two entrances. The second entrance opens to an open field along a remote road, and though always dark there are no stars there.
The PCs are asked for help by a small trading company. Their main trading partner has recently fallen silent, and they need help in figuring out what happened. They should prepare for a difficult adventure, for the Sunlit World is a dangerous place for natives of The Shadow Realm.
A shadowy figure is seen outside the PCs camp several nights in a row. The figure follows them wherever they go, and tries to communicate in cryptic ways.
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