The Archivist is the full caster of Path of Iron’s new Rune Magic
system. They are scholars of this ancient form of magic, much of
which has been lost over time. Rune Magic is divided into six schools
and the Archivist is required to specialize in one of them. The
unique aspect of Rune Magic is how some of the power of a cast script
remains in the runes. These Runic Charges can be used to power up
other scripts cast, and the Archivist learns new methods to use this
power though his specialized study.
The
art of writing is ancient and diverse, and can mean very different
things to different peoples and societies, though it is commonly
ascribed mystical power by the illiterate masses.
When
creating an Archivist think about how the society they come from sees
writing and how that influences the way they approach their magic. In
some places the ability to write is restricted to the elite or to
certain groups within society. Whether the Archivist confirms to
those rules or not will tell much about them.
In
the warrior’s nation of Alethkar writing is seen as a feminine art
and the male warriors look down on the ability to read and write. In
the ancient empire of Babiros the skill of vital for the
administration of the city states, and for maintaining the wards that
steer the rivers though the great waterworks. As such only the rulers
are allowed to learn how to write.
The
methods, tools and materials used in writing are often a reflection
of the society that produces it, from the graceful lines of Elven
poetry written in flowing inks to the sharp lines of Dwarven history
carved in mile high walls.
To
many writing is the difference between civilization and barbarism,
between learning and ignorance. And in the same way to a tribal
storyteller the custom of writing their stories down shows the weak
memories of city folk. To Archivists coming from such wild peoples
runes might not be a method of writing, but sacred pictographs that
call divine power. To them leaving the runes for longer than is
needed to call upon their power would be a grave insult.
NPC
Archivists can be useful sources of ancient knowledge, or for
unlocking that ancient tome the party wizard cannot seem to crack. In
combat they make for unusual and surprising allies and enemies.
Especially for enemies it might be useful to start them with some
runic charges, to make certain they get the change to unleash their
scripts to full effect in the few rounds most enemies get in combat.
For
the goblins of the moors Write You Down is a figure of terror.
And in that terror the ascribe far greater powers to the goblin than
she is likely to have.
The
ancient Elven sage Folmer has not spoken or heeded a spoken word for
centuries.
For most people conversation with the obstinate scholar is a chore,
but for the avid letter writer (DC 15 linguistics or forgery) he is a
treasure trove of knowledge on ancient texts, languages and eldritch
tomes.
Ordinary
scripts are not sufficient for the needs of the Heavenly Bureaucracy,
and indeed the planar scribes of that divine institution have
mastered scripts that bend the nature of the world it is meant to
describe.
The
archivists of the Historians Archive
seek to find and preserve all texts that enter the port city. All the
writings in their archives are eventually translated and rerecorded
in a specialized script whose runes carry the preserving magics meant
to guard the tomes through the ages.
Dwammod
is looking for allies who are willing to join an expedition
into the Underdark to seek ancient texts his ancestors left in the
deep cities during the Quest for the Sky.
No comments:
Post a Comment